Right click and Add Clip and find the recorded Kinect Studio. Complete the wizard using the options which reflect the gesture you have chosen and recorded. The Wizard is a much simpler and faster way to create a gesture. The Wizard helps create gestures by taking you through selectable options for the hand states, Right click the solution in the explorer window and click Create New Project With Wizard. Enter the name for the solution that represents your gesture. It will be found with the other Kinect Tools in a folder simliar to this: C:\Program Files\Microsoft SDKs\Kinect\v2.0_1409\Tools\KinectStudio\VisualGestureBuilder.exeĬlick File - > New Solution, make a folder for your VGB solutions, then create a folder for this gesture. Negative Gestures can be recorded in the same clip. Negative gestures are gestures which are not the gesture you want to use but some other action. You should also record some negative gestures. ![]() Make it a simple gesture such as Hands on knees or Hands above head or Sitting down. To create a gesture database file, the color feed is not needed, so for the interest of this lab, you will not need to record color data, this will keep the file size smaller. This exercise will teach you how to use Visual Gesture Builder to record, tag, and compile a gesture database.Īs you learned in the previous Kinect Studio lab, record a feed where you make a gesture. This lab comes with a code solution for the start point, and a completed code solution of the exercises covered.Įxercise 1 - Recording, tagging and compiling a gesture database ![]() Take a screen shot with a gesture in Kinect 2 application.Importing existing tagged clips into the project.Recording, tagging and compiling a gesture database.This lab also describes how to import existing tagged clips into the project and take a screenshot in your application using a gesture. This is the twelfth lab in the series, and it teaches you how to record, tag, and compile a gesture database, using the Visual Gesture Builder application. This lab is part of a series of hands on labs which teach you how to use almost every available feature of the Kinect 2. Kinect 2 Hands On Labs Lab 12: Gesture Builder
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